An overwhelming majority of college students do not work out as much as they want to due to their busy schedules. Fit Buddies is an app that is dedicated to keeping students motivated and accountable for working out through peer-motivation. Fit Buddies connects users with others based on common health goals and scheduling needs.
- User Research
- UX/UI Design
- Adobe Illustrator
In order to better understand college students workout habits and goals, we conducted interviews, field observations, and online surveys.
We conducted over 10 in person interviews which helped us understand our users habits, preferences, and thoughts about exercising.
We went out to local gyms and parks where people exercise to observe our target audience. We were interested in how long people exercise, if they workout together or alone, and what kind of technology they use.
We also conducted online surveys to understand peoples interest in exercising, how often they exercise, if they exercise alone, etc.
- Many students want to work out more than they currently do but their busy schedules make it difficult for them to achieve their goals.
- 88% of survey respondents are interested or wish to have a workout partner.
- People like working out with others because it holds them more accountable
- Motivators for working out: Looking good, feeling good, increase productivity
- Deterrences for working out: time, stress, mood, too tired, intimidation
- Most existing products are just geared towards one or two aspects of fitness/health (diet, steps, calories, etc.) rather than an overall approach to fitness
- Existing products lack in scheduling and time management tracking
- Existing products are unsuccessful in providing users with a quick and easy way to find someone to workout with
We created three personas based on our user research. The two primary personas range from frequent exercise to rarely exercise. Our secondary persona is a program director at UCSD who is passionate about students health and wellbeing.
We showed users different scenarios through storyboards and asked them to explain which ones they identified with the most and why. We found that most users related the most to the "Specifying type of workout in finding workout partner" storyboard because finding someone with similar workout interests is one of the most important factors in finding a workout partner. For example, this would be an essential function for a user looking for someone to go on a run with.
From our data collection, we concluded that many college students have trouble keeping themselves accountable for working out.
Fit Buddies is an app that connects individuals with similar workout interests in nearby areas. Our app integrates the buddy system and simple scheduling methods to keep individuals motivated and accountable for working out.
Discover new fitness buddies through different filters.
Schedule workouts and track personal fitness stats and workout history.
Earn rewards for working out and discovering new buddies.
We used paper prototypes to figure out the flow of our app as well as how information is displayed on each page.
We created low fidelity wireframes on Sketch to begin adding more detail to each page. We created a home page, discover page, and a profile page which includes personal stats, a calendar, buddies, and a bio.
We tested our wireframes on students who varied on workout frequency (from people who workout everyday to people who don't workout at all). During testing we gave users 4 tasks to complete and 5 follow up interview questions.
- Check your workout progress from last week
- Find someone to go on a run with
- Check out your connected buddies
- How did you feel about using this app?
- At what points were you confused or stuck, why?
- What did you like or dislike about the app?
- Would you use this app?
- How would you improve this app?
Overall users liked the idea of the app and understood the flow of information
Users believe that having a workout partner with similar interests and goals would hold them more accountable
Users appreciate that they are able to find a workout partner immediately and don't always need to plan everything out ahead of time
FEATURES TO IMPROVE
Not enough filters available. Solution: Add more filter options such as distance other users are from you and availability.
Most common functions should be easy to access (about 1 click away). Possible solution: Add shortcuts for the most common tasks to reduce the amount of clicks users must complete to reach their goals.
Profile page is cluttered and overwhelming. Possible solution: Condense information and take out the sliding navigation at the top of the Profile page.
We created a mood board and design specs in order to create an app that had consistent visual design and branding. We aimed to use colors, fonts, and shapes that aligned with our apps goal: increasing fitness productivity through motivation.
The first screen has a log in option for returning users or a register option for new users who want to join.
The home page includes easy access buttons that direct the user to the most common tasks for example: viewing schedule
The landing page on the discover tab consists of a discover "new buddies" feature and a "live map" feature for 2 different ways to discover.
We added different categories of filters based on type of exercise, how far away other users are, and the availability of other users.
The live map feature is not displayed on the Discover landing page to maintain a simple and sleek look. The live map feature can be accessed by sliding the top bar from "New Buddies" to "Live Map".
The landing page for "Profile" displays the users basic information and workout statistics.
The "schedule" tab displays todays plan and the months activity.
The "My Buddies" tab displays the users top buddies and all buddies.
This project was completed for a prototyping course at UCSD (DSGN 100), and one of the first projects I completed in which visual design was a key requirement. I really enjoyed learning and practicing visual design because I think it really helps bring an idea to life. This project also taught me a lot about Adobe Illustrator and InVision as these were the two main programs we used to complete this project.